Improving the Efficiency of the Educational Process Using Interactive Teaching Methods
Tomsk Polytechnic University, 634050 Lenin Avenue, 30, Tomsk, Russia
a Corresponding author: firstname.lastname@example.org
This article provides a solution to the problem of comprehensibility of educational material in the process of training participants in the educational process in higher educational institutions. This problem is solved by analyzing the various forms of education and communication, such as passive, active and interactive. The article also provides a classification of interactive methods. It also presents an example of interactive teaching methods in the educational process, the author’s board game «Master Risk», which is designed to enhance the practical training in the course «Management». The game simulates two procedures of risk management «Risk Identification» and «Risk Analysis». The game «Master Risk» allows participants of the educational process to enhance theoretical knowledge and practical skills in areas of project management and risk management. Introduction of the game to the educational process should improve the cognitive activity of the participants of training and help obtaining new knowledge using modern educational technologies, skills to work in a team (group) and develop professional skills as well as general cultural competences.
© Owned by the authors, published by EDP Sciences, 2016
This is an Open Access article distributed under the terms of the Creative Commons Attribution License 4.0, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.