Articles citing this article

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Cited article:

Interface Design of Quranic Application using Design Science Research Methodology: A Comparison of Gamification and Non-Gamification Design

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IJORER : International Journal of Recent Educational Research 6 (1) 94 (2025)
https://doi.org/10.46245/ijorer.v6i1.721

Oyunlaştırma ve pazarlama ile ilgili yapılan çalışmaların incelenmesi: Bibliyometrik analiz

Kürşad Özkaynar
Nevşehir Hacı Bektaş Veli Üniversitesi SBE Dergisi 15 (1) 203 (2025)
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An Adaptable Gamification Design in Online Education Based on the D6 Gamification Model

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Educational Academic Research (55) 57 (2024)
https://doi.org/10.33418/education.1466294

Gamification and customer experience in online retail: a qualitative study focusing on ethical perspective

Sheetal, Rimjim Tyagi and Gursimranjit Singh
Asian Journal of Business Ethics 12 (1) 49 (2023)
https://doi.org/10.1007/s13520-022-00162-1

Gamification and gigification: A multidimensional theoretical approach

Abhishek Behl, Nirma Jayawardena, Alessio Ishizaka, Manish Gupta and Amit Shankar
Journal of Business Research 139 1378 (2022)
https://doi.org/10.1016/j.jbusres.2021.09.023