Issue |
SHS Web Conf.
Volume 77, 2020
The 2nd ACM Chapter International Conference on Educational Technology, Language and Technical Communication (ETLTC2020)
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Article Number | 04004 | |
Number of page(s) | 9 | |
Section | Topics in Computer Science | |
DOI | https://doi.org/10.1051/shsconf/20207704004 | |
Published online | 08 May 2020 |
A Study on QoE Improvement of Online Games with UDP Multipathization by SDN
Nagoya Institute of Technology, Japan
This paper studies QoE improvement of Online games by applying the UDP/TCP multi-pathization method by SDN. The method can distribute packets for one stream to multiple paths by controlling the network with software with-out any new transport layer protocol. The author evaluates QoE for two actual online games using the multi-pathization method by experiments with subjects. The experimental results show the following. The authors show that multi-pathization by SDN is effective for online games. However, to further improve QoE, it is necessary to investigate and examine the packet length threshold that is appropriate for online games when distributing packets to each path.
© The Authors, published by EDP Sciences, 2020
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