Issue |
SHS Web Conf.
Volume 102, 2021
The 3rd ETLTC International Conference on Information and Communications Technology (ETLTC2021)
|
|
---|---|---|
Article Number | 04008 | |
Number of page(s) | 4 | |
Section | Applications in Computer Science | |
DOI | https://doi.org/10.1051/shsconf/202110204008 | |
Published online | 03 May 2021 |
Redirected walking for virtually expanded play area
Spatial Media Group, Computer Arts Lab; University of Aizu ; Aizu-Wakamatsu, Fukushima 965-8580 ; Japan
* morithin0512@gmail.com
** mcohen@u-aizu.ac.jp
We describe a method of achieving redirected walking by modulating subjective translation and rotation. In a real space, a user walks around without leaving a 5 m2 area, but we have built a system that allows virtual movement around a larger area than the real space. This system is realized by translating and rotating the apparent ground in response to user movement.
© The Authors, published by EDP Sciences, 2021
This is an Open Access article distributed under the terms of the Creative Commons Attribution License 4.0, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Current usage metrics show cumulative count of Article Views (full-text article views including HTML views, PDF and ePub downloads, according to the available data) and Abstracts Views on Vision4Press platform.
Data correspond to usage on the plateform after 2015. The current usage metrics is available 48-96 hours after online publication and is updated daily on week days.
Initial download of the metrics may take a while.