Issue |
SHS Web Conf.
Volume 194, 2024
The 6th ETLTC International Conference on ICT Integration in Technical Education (ETLTC2024)
|
|
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Article Number | 03002 | |
Number of page(s) | 6 | |
Section | Intelligent Information Design | |
DOI | https://doi.org/10.1051/shsconf/202419403002 | |
Published online | 26 June 2024 |
Dynamic Physics Educational Application for AR Environment
Spatial Media Group, University of Aizu ; Aizu-Wakamatsu, Fukushima ; Japan
* e-mail: melissarose.k@icloud.com
** e-mail: xilehence@gmail.com
We propose a physics simulation application designed for Augmented Reality (AR), aiming to help high school students understand physical concepts such as mass, gravity, and friction. This application incorporates real-time object movement on a ramp, vector modulation based on forces, and physics calculations using user-specified parameters. Users can observe how objects respond to physical laws expressed by relevant formulas, enhancing comprehension of fundamental principles. Our research aims to enhance physics education by delivering an immersive learning experience through mobile devices. Through this approach, we also seek to make physics more accessible for students, fostering a grasp of challenging concepts.
Key words: Augmented Reality / Unity / physics / educational application
© The Authors, published by EDP Sciences, 2024
This is an Open Access article distributed under the terms of the Creative Commons Attribution License 4.0, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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