Issue |
SHS Web Conf.
Volume 194, 2024
The 6th ETLTC International Conference on ICT Integration in Technical Education (ETLTC2024)
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Article Number | 03001 | |
Number of page(s) | 8 | |
Section | Intelligent Information Design | |
DOI | https://doi.org/10.1051/shsconf/202419403001 | |
Published online | 26 June 2024 |
An interactive music rhythm game in VR using HMD and full-body tracking
Spatial Media Group; University of Aizu; Aizu-Wakamatsu, Fukushima ; Japan
* Corresponding author: xilehence@gmail.com
The evolution of full-tracking devices has advanced to the point where full-tracking, which was previously a hurdle for individuals, is now easily possible. There is a need to explore the usefulness of full tracking devices and their potential to improve the VR gaming experience. The purpose of this study is to explore how full tracking can expand the VR gaming experience by developing a VR music rhythm game using a fullbody tracking device, exploring how can this device expand the gaming experience?
© The Authors, published by EDP Sciences, 2024
This is an Open Access article distributed under the terms of the Creative Commons Attribution License 4.0, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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