Issue |
SHS Web Conf.
Volume 53, 2018
International Conference on Humanities and Social Sciences (ICHSS 2018)
|
|
---|---|---|
Article Number | 02004 | |
Number of page(s) | 9 | |
Section | Communication and Media | |
DOI | https://doi.org/10.1051/shsconf/20185302004 | |
Published online | 16 October 2018 |
Character Pleasantness in Malaysian Animated Cartoon Characters
1
Graduate School of Design, Dongseo University, Busan, South Korea
2
Graduate School of Design, Dongseo University, Busan, South Korea
3
Faculty of Applied and Creative Arts, University Malaysia Sarawak. Malaysia
* Corresponding author: mrosli@unikl.edu.my
Current global trends have proved the creative industry to be one of the important sources of economic growth among developed countries. Creativity and its importance for Malaysia have made it imperative for any business organization to use creativity in a range of ways including multimedia content and animation. Malaysian animation viewers are rapidly influenced by digital media entertainment. The rise of such entertainment tends to drive them away from understanding what lies behind it that affect their emotion and thoughts. Therefore, the focus of this paper is to look into the experiences of “pleasantness” in viewer’s emotions that stimulate the perception of pleasure when watching Malaysian animated cartoon characters. A descriptive and One-Way Anova will be implemented in this study to examine the design aesthetics and perception from the animation viewers that affects the psychological experiences in emotions that determines the pleasantness feeling. Overall, the results indicate that perceived pleasantness on Malaysian animated cartoon characters did not differ between age and gender. We believe this finding will benefit the creative content creators and help them to understand more about local animation viewers.
© The Authors, published by EDP Sciences, 2018
This is an open access article distributed under the terms of the Creative Commons Attribution License 4.0 (http://creativecommons.org/licenses/by/4.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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