SHS Web Conf.
Volume 66, 2019ERPA International Congresses on Education 2019 (ERPA 2019)
|Number of page(s)||8|
|Published online||14 August 2019|
A Proposal for Global-Change Education based on an educational board game: A Planet on the Abyss
Departamento de Didáctica de las Ciencias Experimentales, Faculatd de Ciencias de la Educación,
Campus la Cartuja, s/n,
* Corresponding author: firstname.lastname@example.org
“Global change” is a complex term still widely unknown, and often confused with climate change. The Spanish Secondary School Curriculum indicates that the idea of global change is absent. Globalchange components are distributed among different subjects and courses. This scattering of the subject matter hinders students from gaining a cohesive understanding of global change and its implications. The main objective of this proposal is to develop an educational approach aimed at expanding children's knowledge regarding global change, and fomenting awareness of the interrelations between human actions and this environmental crisis. In addition, we seek to aid students in understanding that the adoption of certain practices could help them achieve a sustainable lifestyle. To this end, we have designed and manufactured a prototype board game called “A Planet on the Abyss”, with a cooperative play. The pilot study realized have showed that the students recognize that Global Change incorporates more components than climate change and the students related Global Change with an anthropocentric origin and they became to use new terms, such as habitats, ecosystems, deforestation, etc.
© The Authors, published by EDP Sciences, 2019
This is an Open Access article distributed under the terms of the Creative Commons Attribution License (http://creativecommons.org/licenses/by/4.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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