SHS Web Conf.
Volume 75, 2020The International Conference on History, Theory and Methodology of Learning (ICHTML 2020)
|Number of page(s)||7|
|Section||Methodology of Learning, Education and Training|
|Published online||26 March 2020|
The course “Development of virtual and AR software” for STEM teachers
1 Kryvyi Rih State Pedagogical University, 54, Gagarina Ave., Kryvyi Rih 50086, Ukraine
* Corresponding author:firstname.lastname@example.org
The article looks into the experience of development and using of learning resources for design of virtual reality (VR) and augmented reality (AR) systems for future STEM teachers. Unity environment for visual design, Visual Studio as a programming environment, platform of VR (Google VR) and AR (Vuforia) were chosen for development of teaching materials. The article describes the content of the created course. The research analyzes the impressions of the course participants. The research data were collected using interviews as the method of qualitative data collection. To conclude, the created course promotes the development of digital competence in the design and use of innovative learning tools.
© The Authors, published by EDP Sciences, 2020
This is an Open Access article distributed under the terms of the Creative Commons Attribution License 4.0, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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