SHS Web of Conf.
Volume 87, 2020International Scientific and Practical Conference “Teacher Professionalism: Psychological and Pedagogical Support of a Successful Career” (ICTP 2020)
|Number of page(s)||8|
|Published online||08 December 2020|
Efficiency of gaming technology in the process of foreign language acquisition
1 Minin Nizhny Novgorod State Pedagogical University, Nizhny Novgorod, Russia
2 Minin Nizhny Novgorod State Pedagogical University, Nizhny Novgorod, Russia
3 Minin Nizhny Novgorod State Pedagogical University, Nizhny Novgorod, Russia
1* Corresponding author: email@example.com
The article deals with the study of the gaming technology in teaching a foreign language to primary school children and its influence on their motivation. Nowadays it is relevant to start mastering a foreign language at primary school. The article presents the psychological and pedagogical characteristics of primary school children, emphasizes the importance of academic motivation, reveals the peculiarities of the gaming technology, gives examples of its practical application and shows the results of the experimental research identifying the impact of this method on the level of young learners’ motivation. The purpose of the article is to study the influence of practical application of the gaming technology on primary school children’s motivation in the process of the foreign language acquisition. The methodology of the study is a theoretical analysis of psychological research, empirical research methods, qualitative and quantitative analysis of empirical data. The results show that the use of the gaming technology increases academic motivation of primary school children.
© The Authors, published by EDP Sciences, 2020
This is an Open Access article distributed under the terms of the Creative Commons Attribution License 4.0, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
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