SHS Web Conf.
Volume 140, 20222022 International Conference on Information Technology in Education and Management Engineering (ITEME2022)
|Number of page(s)||5|
|Published online||25 May 2022|
Study on teaching and learning strategies of MOOC-based college English teaching reform from the perspective of game theory
Memeber of Applied Linguistics Academic Team, School of Foreign Languages, Wuhan Business University, 430056, Wuhan, China
2 School of Intelligent Manufacturing, Jianghan University, Wuhan 430056, China
* Corresponding author: firstname.lastname@example.org
In China, a new round of college English teaching reform is being conducted in the way of integrating MOOC-based teaching mode. However, the effect is not ideal because lack of optimal strategies. In order to improve the efficiency, this article analyzed the teaching and learning strategies of using MOOC in college English teaching reform from the perspective of game theory. Teachers and students were set as the two sides of “teaching and learning” game. Potential game contradictions have been analyzed. As a result, many appropriate and imaginative strategies have been devised to achieve a “win-win” situation for teachers and students and maximize the efficiency of the teaching reform.
Key words: MOOC / College English teaching reform / Game theory
© The Authors, published by EDP Sciences, 2022
This is an Open Access article distributed under the terms of the Creative Commons Attribution License 4.0, which permits unrestricted use, distribution, and reproduction in any medium, provided the original work is properly cited.
Current usage metrics show cumulative count of Article Views (full-text article views including HTML views, PDF and ePub downloads, according to the available data) and Abstracts Views on Vision4Press platform.
Data correspond to usage on the plateform after 2015. The current usage metrics is available 48-96 hours after online publication and is updated daily on week days.
Initial download of the metrics may take a while.